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Author Topic: My Minecraft map (124 messages, Page 3 of 4)
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Danger_zone_98
Joined: Nov 26, 2012


Posted: Nov 8, 2013 04:37 PM    Msg. 71 of 124       
Nice map!



http://i.imgur.com/qyRfoZW.jpg
http://i.imgur.com/0Ox5epS.jpg
http://i.imgur.com/Pc8cafk.jpg

I would have preferred it to be more open, but it's still very fun!
Edited by Danger_zone_98 on Nov 9, 2013 at 10:55 AM


benjimod
Joined: Sep 29, 2009


Posted: Nov 8, 2013 08:15 PM    Msg. 72 of 124       
Thanks you man.

OMG, The bloom is beautiful

"I would have preferred it to be more open"

I know, me too i would have prefered, but that need some time and patience.

----------The link of the map----------

> http://haloce3.com/ (Thanks to MatthewDratt for this site, it's a very good alternative at Halomaps )
Edited by benjimod on Nov 8, 2013 at 08:19 PM


Danger_zone_98
Joined: Nov 26, 2012


Posted: Nov 9, 2013 11:04 AM    Msg. 73 of 124       
Quote: --- Original message by: benjimod
OMG, The bloom is beautiful http://image.jeuxvideo.com/smileys_img/71.gif http://image.jeuxvideo.com/smileys_img/71.gif


I used ENB Series there. It's been a long time since I used it, and this time I got a nice config with a nice fading effect similar to this: http://www.youtube.com/watch?v=BB-AbRldqoQ but faster and it's less brigth in "day time".
Edited by Danger_zone_98 on Nov 9, 2013 at 11:07 AM


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Nov 9, 2013 07:26 PM    Msg. 74 of 124       
Are you going to make new fixed version? The map has many issues and I don't know if i should point them out.


benjimod
Joined: Sep 29, 2009


Posted: Nov 9, 2013 08:56 PM    Msg. 75 of 124       
New fixed version ?

It's the final version, why i need to make a fixed version ?


Danger_zone_98
Joined: Nov 26, 2012


Posted: Nov 9, 2013 08:59 PM    Msg. 76 of 124       
Quote: --- Original message by: benjimod
New fixed version ?

It's the final version, why i need to make a fixed version ?

Because the bugs are major bugs that break the gameplay badly.


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Nov 9, 2013 09:09 PM    Msg. 77 of 124       
Quote: --- Original message by: Danger_zone_98
Quote: --- Original message by: benjimod
New fixed version ?

It's the final version, why i need to make a fixed version ?

Because the bugs are major bugs that break the gameplay badly.


Like?


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Nov 9, 2013 09:10 PM    Msg. 78 of 124       
Exceptions every few minutes, flag disappearing, unable to respawn etc...


nihao123456ftw
Joined: Mar 24, 2012


Posted: Nov 9, 2013 10:16 PM    Msg. 79 of 124       
...and as usual, Taiwan123 finds an easter egg in like less than 10 minutes -_- (many hours ago ofc)
Edited by nihao123456ftw on Nov 9, 2013 at 10:17 PM


benjimod
Joined: Sep 29, 2009


Posted: Nov 9, 2013 11:05 PM    Msg. 80 of 124       
"Exceptions every few minutes, flag disappearing, unable to respawn etc..."

Yeah, i view with a players...

It's very strange Omg, i don't know how to fix that.
Edited by benjimod on Nov 9, 2013 at 11:05 PM


renegade343
Joined: Jun 26, 2012

CE3 Stage Modeler, Editor, and Writer


Posted: Nov 9, 2013 11:20 PM    Msg. 81 of 124       
First of all, aren't your only respawn points inside the two bases/houses?
For starters, I think it might help more if you make more spawns...


Danger_zone_98
Joined: Nov 26, 2012


Posted: Nov 9, 2013 11:22 PM    Msg. 82 of 124       
This is just wrong...


LOLOL


benjimod
Joined: Sep 29, 2009


Posted: Nov 9, 2013 11:27 PM    Msg. 83 of 124       
Oh no, please... *run away*


Danger_zone_98
Joined: Nov 26, 2012


Posted: Nov 9, 2013 11:29 PM    Msg. 84 of 124       
That's...




But funny


Edited by Danger_zone_98 on Nov 9, 2013 at 11:29 PM


benjimod
Joined: Sep 29, 2009


Posted: Nov 9, 2013 11:30 PM    Msg. 85 of 124       
Omg Omg


Danger_zone_98
Joined: Nov 26, 2012


Posted: Nov 9, 2013 11:33 PM    Msg. 86 of 124       
I wish Taiwan and Storm joined the fun.


benjimod
Joined: Sep 29, 2009


Posted: Nov 9, 2013 11:39 PM    Msg. 87 of 124       
If i understand, i add more spawn point, it's that ?


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Nov 10, 2013 01:36 AM    Msg. 88 of 124       
I think the exception is with the player's side of thing. You probably updated your sound DLL files. Just use the original dll sound files and that will probably fix it.

And yeah I mean more spawn points seems fine to me.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Nov 10, 2013 08:09 AM    Msg. 89 of 124       
Exceptions are related to arrows. I tried playing only with swords with few players and it didn't exception. Once we started using bows again, it crashed in couple of minutes. For flag I think you should copy all values from original weapon tag (maybe you changed something). You might as well want to remove the beeping sound when it tries to respawn because it's the most annoying thing...

I also don't like those new dlls because I can't convert sounds using them so I have to switch my dlls every time >.>


benjimod
Joined: Sep 29, 2009


Posted: Nov 10, 2013 01:08 PM    Msg. 90 of 124       
OMG, i know why the flags disappear , when i kill a player who has the flag (red or blue), he disappear when the player die.

Try in solo, pick up a flag and change your team.


Danger_zone_98
Joined: Nov 26, 2012


Posted: Nov 11, 2013 01:00 PM    Msg. 91 of 124       
So how is the fixed version going?


benjimod
Joined: Sep 29, 2009


Posted: Nov 11, 2013 06:15 PM    Msg. 92 of 124       
I added a death animation, now the flag falls to the ground when the players die.

Now i tested the arrows of the bow and he works, i killed 30 biped and the game has not crashed...

I think the problem was related to the flag because the game has not crashed in Slayer the last time i've played.

So, for confirm this, i need 2/3 Beta tester.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Nov 11, 2013 07:01 PM    Msg. 93 of 124       
It would be nice if you made it support all gametypes like king of the hill.


Danger_zone_98
Joined: Nov 26, 2012


Posted: Nov 11, 2013 07:11 PM    Msg. 94 of 124       
King of the hill could be actually funny, and oddball too. And also the secret room should be harder to access, imo.


nihao123456ftw
Joined: Mar 24, 2012


Posted: Nov 11, 2013 08:53 PM    Msg. 95 of 124       
Quote: --- Original message by: Danger_zone_98
the secret room should be harder to access, imo.

^

Also, what are the names of the songs that play in the map?

If oddball is implemented, make the ball a dragon egg :3
Edited by nihao123456ftw on Nov 11, 2013 at 08:54 PM


benjimod
Joined: Sep 29, 2009


Posted: Nov 12, 2013 02:02 AM    Msg. 96 of 124       
I can't add the KOH gametype because the map is too small.

And oddball is already implemented : http://img138.imageshack.us/img138/8105/o8r.png

For the song : http://www.youtube.com/watch?v=P7g_skK5vMk :D

"the secret room should be harder to access, imo."

I will reduce the time of the piston.


benjimod
Joined: Sep 29, 2009


Posted: Nov 12, 2013 02:53 AM    Msg. 97 of 124       
I tested on a LAN server with my laptop and my desktop PC, i tested the CTF Oddball etc and the game has never crash, have you tested on a clean installation of Halo CE ?


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Nov 12, 2013 05:19 AM    Msg. 98 of 124       
Quote: --- Original message by: Destroyer50
are you gonna fix the 2 min crashes

They were probably related to disappearing player when he dies. Now that there is death animation it should work fine.


benjimod
Joined: Sep 29, 2009


Posted: Nov 12, 2013 06:18 AM    Msg. 99 of 124       
Okay i think the map is fixed.

I will upload on Mediafire temporarily and you tell me if you detect a problem.

Mootjuh > Nope, it's a PVP map.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Nov 12, 2013 08:23 AM    Msg. 100 of 124       
Someone go make zombie firefight in this. or a mp zombie map where blue team would be zombies


benjimod
Joined: Sep 29, 2009


Posted: Nov 12, 2013 08:43 AM    Msg. 101 of 124       
Yeah zombie gametype it's funny but personally i prefer CTF. ._.
A firefight ? No, probably not.

So, here is the fixed version : http://www.mediafire.com/download/yf46xs1q47q8h6s/BattleCraft+%28Fixed%29.zip

I repeat, if you detect a bug, tell me. Thanks.


Tape City
Joined: Nov 14, 2012

New Flyer 2306: The Howler Monkey Bus


Posted: Nov 12, 2013 09:20 AM    Msg. 102 of 124       
I tried the non fixed one and I never got an exception but I love it. Ill post a video showing it off on youtube in the next few days
but the download for the fixed one is not working for me :(


as for the songs playing (whoever asked earlier)
I heard when I played it
Ward, Strad, and chirp


benjimod
Joined: Sep 29, 2009


Posted: Nov 12, 2013 10:16 AM    Msg. 103 of 124       
You can't download the map or the map don't work ?


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Nov 12, 2013 10:22 AM    Msg. 104 of 124       
I can't download too, try uploading somewhere else.


benjimod
Joined: Sep 29, 2009


Posted: Nov 12, 2013 04:11 PM    Msg. 105 of 124       
Now it works i think : http://www.mediafire.com/download/p0bkj1zmld64p8g/BattleCraft+%28Fixed%29.zip

If that not works, try several time.

 
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