
Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Sep 17, 2011 07:43 PM
Msg. 36 of 46
Quote: --- Original message by: Echo77Quote: --- Original message by: cyboryxmenQuote: --- Original message by: Echo77 I've been looking at Chronopolis as a likely candidate, as well. Plenty of rooftops for survivors seeking safety from the streets, and the top floor of the parking garage might make a good safe room. Thoughts? Make sure they don't turn into camping spots like dust. A great example to use is CS Zombies on Estate. As long as they don't glitch through the invisible wall, they can't camp on the same spot to escape the zombies forever. -Zekilk Edited by cyboryxmen on Sep 17, 2011 at 07:18 PM I've never played CS. But each of the roofs would have two ways up, to lessen the effectiveness of camping. There wouldn't be any supplies up there, either, which would force players into the streets when their ammo was low. So would everyone be ok with Chronopolis? Vehicles that can carry ammo'd be so good for that purpose. If only they were possible :(
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Sep 17, 2011 08:05 PM
Msg. 37 of 46
Quote: --- Original message by: JazQuote: --- Original message by: Echo77Quote: --- Original message by: cyboryxmenQuote: --- Original message by: Echo77 I've been looking at Chronopolis as a likely candidate, as well. Plenty of rooftops for survivors seeking safety from the streets, and the top floor of the parking garage might make a good safe room. Thoughts? Make sure they don't turn into camping spots like dust. A great example to use is CS Zombies on Estate. As long as they don't glitch through the invisible wall, they can't camp on the same spot to escape the zombies forever. -Zekilk Edited by cyboryxmen on Sep 17, 2011 at 07:18 PM I've never played CS. But each of the roofs would have two ways up, to lessen the effectiveness of camping. There wouldn't be any supplies up there, either, which would force players into the streets when their ammo was low. So would everyone be ok with Chronopolis? Vehicles that can carry ammo'd be so good for that purpose. If only they were possible :( I could add deployable health/ammo packs, maybe. *** Poll: What weapon set should be used in this level?A. UNSC weapons. The level would be set in 2552, with scenery and equipment available during this era. B. Modern military weapons. Weapons and scenery are real-world items. C. "Survivor" style. Weapons and ammo are limited. The player HUD consists only of a health bar. Weapons are fairly accurate and powerful, but only scoped weapons have crosshairs. (Specify whether you would prefer UNSC or Modern Survivor style.) D. Other (Please specify.) Edited by Echo77 on Sep 17, 2011 at 09:37 PM
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Sep 17, 2011 10:42 PM
Msg. 38 of 46
A or B. I'm caught between them. On one hand, UNSC weapons would be good, stock AR especially since its not overly accurate. But...
My choice is B, with some Halo weapons chucked in, like Sentinel Beam and Brute Shot.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Sep 17, 2011 11:31 PM
Msg. 39 of 46
Quote: --- Original message by: LegionofShadows My choice is B, with some Halo weapons chucked in, like Sentinel Beam and Brute Shot. Modern weapons with Halo mix is never a good combination. I'd go with choice A
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Sep 17, 2011 11:36 PM
Msg. 40 of 46
Quote: --- Original message by: LegionofShadows A or B. I'm caught between them. On one hand, UNSC weapons would be good, stock AR especially since its not overly accurate. But... The weapons would be heavily modified to balance out the gameplay as best as possible for Zombies. Quote: --- Original message by: Spartan314Quote: --- Original message by: LegionofShadows My choice is B, with some Halo weapons chucked in, like Sentinel Beam and Brute Shot. Modern weapons with Halo mix is never a good combination. This. Although instead of a Brute Shot, a grenade launcher would serve the same purpose.
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Sep 17, 2011 11:43 PM
Msg. 41 of 46
True... true...
Anyway, I'd go with Modern Weapons. It seems to fit Chronopolis best.
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Sep 18, 2011 12:05 AM
Msg. 42 of 46
So we have one for Halo and one for Modern.... no Survivalists? >:P
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Sep 18, 2011 05:40 PM
Msg. 43 of 46
*taps the glass*
Hey, pay attention people. I need feedback. Lots of it. Suggestions, ideas, throw it out here.
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Sep 18, 2011 08:29 PM
Msg. 44 of 46
Quote: --- Original message by: Echo77 *taps the glass*
Hey, pay attention people. I need feedback. Lots of it. Suggestions, ideas, throw it out here. 1. Make your own bsp.
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cyboryxmen
Joined: Nov 7, 2010
--CG artist-- New mission. Refuse this Mission!
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Posted: Sep 19, 2011 06:36 AM
Msg. 45 of 46
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Sep 19, 2011 07:29 AM
Msg. 46 of 46
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