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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Forge? In my Halo CE? FOR REALS? yeah.

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Author Topic: Forge? In my Halo CE? FOR REALS? yeah. (41 messages, Page 2 of 2)
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Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Jul 31, 2011 06:46 PM    Msg. 36 of 41       
Just make the simplest shape possible and use normal maps on it later. That's the direction CE is heading in anyway.


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Jul 31, 2011 07:18 PM    Msg. 37 of 41       
Quote: --- Original message by: Spartan 279
Since when does normal scenery NOT sync?

If you believe that, go ingame, move a peice of scenery around in an online game. All the clients will think its where it was originally placed, because since scenery doesn't move normally, its positions arent synced.
Quote: --- Original message by: Spartan 279
Guys, they are just pieces to add in Sapien :|

This is HCE, not HPC log mods.
Quote: --- Original message by: Spartan 279
I dont think anoyone here would script an ACTUAL forge mode.

Seeing as how I did a long time ago, I say they would *shrug*
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=12352
That topic is all I did, but it worked fine. Was gonna redo it to the newest script designs and such this summer, but too much effort for something I no longer cared about.


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Jul 31, 2011 07:21 PM    Msg. 38 of 41       
Quote: --- Original message by: kirby_422
Quote: --- Original message by: Spartan 279
Since when does normal scenery NOT sync?

If you believe that, go ingame, move a peice of scenery around in an online game. All the clients will think its where it was originally placed, because since scenery doesn't move normally, its positions arent synced.
Quote: --- Original message by: Spartan 279
Guys, they are just pieces to add in Sapien :|

This is HCE, not HPC log mods.

I know.

Quote: --- Original message by: Spartan 279
I dont think anoyone here would script an ACTUAL forge mode.

Seeing as how I did a long time ago, I say they would *shrug*
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=12352
That topic is all I did, but it worked fine. Was gonna redo it to the newest script designs and such this summer, but too much effort for something I no longer cared about.


Lol i never knew you did that :/


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Jul 31, 2011 07:50 PM    Msg. 39 of 41       
Quote: --- Original message by: Spartan 279
I know about open sauce, and do not plan on using it, and dont know abouut multipurpose maps.

You do know they won't be required to have OS to play?


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Jul 31, 2011 07:52 PM    Msg. 40 of 41       
Quote: --- Original message by: Masters1337
Quote: --- Original message by: Spartan 279
I know about open sauce, and do not plan on using it, and dont know abouut multipurpose maps.

You do know they won't be required to have OS to play?


Don't know how to use it either; dont care to learrn yet. I might learn later.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Jul 31, 2011 08:41 PM    Msg. 41 of 41       
Learn hard surface texturing b4 you go any farther. This is a interesting idea making pieces like this but I read a bit and Hydro is right. Use the textures for small detail or you will make something no one wants to use.


v
v
http://vimeo.com/11100774

 
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