
XlzQwerty1
Joined: Aug 6, 2009
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Posted: Aug 7, 2011 10:10 PM
Msg. 36 of 51
There arent any explosion effects from the brute chopper that big, and I don't recall contrails in Halo 3.
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Aug 7, 2011 11:12 PM
Msg. 37 of 51
fires too fast, but i like it other than that
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Aug 8, 2011 04:25 AM
Msg. 38 of 51
I'll decrease the rof to 5 and prepare alternating shots. And mb attempt to make new physics
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Ubergoober
Joined: Oct 11, 2010
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Posted: Aug 8, 2011 11:11 AM
Msg. 39 of 51
does it need to be exactly the same as halo 3? slaphappys brute chopper can b more awesome!!
i like the explosions and contrails, excellent work!
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Aug 8, 2011 11:19 AM
Msg. 40 of 51
Quote: --- Original message by: Ubergoober does it need to be exactly the same as halo 3? slaphappys brute chopper can b more awesome!!
i like the explosions and contrails, excellent work! it can't be more awesome than halo 3's godly chopper, it's badassness can never be beaten.
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Aug 8, 2011 03:27 PM
Msg. 41 of 51
The firing sound seems to be cutting itself off, make sure it's the correct sound type in the sound tag before you compile it.
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Slap Happy
Joined: Feb 2, 2009
Life ain't fair, buy a helmet.
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Posted: Aug 8, 2011 09:58 PM
Msg. 42 of 51
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Aug 9, 2011 10:23 AM
Msg. 43 of 51
Wow, that looks so much better, the chopper is awesome! Except, the crosshair hud turning yellow, is that seeing an enemy, or an ally?
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MasterRyan2
Joined: Aug 28, 2011
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Posted: Aug 28, 2011 04:39 PM
Msg. 44 of 51
It's about time, I've been looking for one of these for 3 years, excellent work on the chopper
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Aug 28, 2011 09:37 PM
Msg. 45 of 51
Welcome Back MasterRyan.
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Aug 29, 2011 10:41 AM
Msg. 46 of 51
Looks great! 
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tylerp14
Joined: Oct 12, 2010
Ohai der...
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Posted: Sep 6, 2011 05:12 PM
Msg. 47 of 51
When's the release? And yes... I'm back. 
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Sep 7, 2011 12:13 AM
Msg. 48 of 51
Quote: --- Original message by: tylerp14And yes... I'm back.  We all knew you would.
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Jose A137
Joined: Aug 23, 2011
Spartan A137 reporting for duty.
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Posted: Sep 7, 2011 01:14 AM
Msg. 49 of 51
It looks nice. :) Hope to see it used in some maps soon :) Great addition to the halo ce experience! :P
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Slap Happy
Joined: Feb 2, 2009
Life ain't fair, buy a helmet.
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Posted: Sep 7, 2011 02:35 AM
Msg. 50 of 51
release in about a week for the map, tags released separately a week later - or possibly at the same time. The chopper's been done for a while, the map it's going in is almost complete, alpha server test this week, then beta a few hours later (Some clans will test full server with me) - assuming no exceptions or major issues, friday at soonest, monday at latest.
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tylerp14
Joined: Oct 12, 2010
Ohai der...
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Posted: Sep 7, 2011 01:08 PM
Msg. 51 of 51
Didn't mean to bump this up but I have a question... (sorry)
I extracted the brute chopper and in my map it won't let me drive it...Any idea's? Edited by tylerp14 on Feb 22, 2012 at 11:56 PM
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