
Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Aug 6, 2010 11:41 PM
Msg. 36 of 51
yea :P i bet we can get someone to animate a throw...
the other day on xfire i saw someone make a nade a weapon that they throw and it explodes after so long like the frag.. thats where i got the idea so when it explodes u make a smoke effect like the one made by my friend zhu saber and the pokemon spawns but u dont see the auto spawn until the smoke goes away
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lorkin
Joined: Aug 5, 2010
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Posted: Aug 6, 2010 11:44 PM
Msg. 37 of 51
ah. that's kinda neat. Well If we get this up and running I know it'l be a big hit. And i have both the GC pokemon games and can access the models of the pokemon if i get the program/programs to do it =] This would be my first time helping with a CE mod to so I'm already excited lol
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Aug 8, 2010 10:57 PM
Msg. 38 of 51
they will not be Grenades due to the fact in CE you can only have 2 nades. So they will be Weapons like i said in earlier posts. so you can have a team of 3 and if your are able to have 6 weapons you can have 6
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lorkin
Joined: Aug 5, 2010
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Posted: Aug 10, 2010 04:33 PM
Msg. 39 of 51
Yea. sounds awesome. I really can't wait for this to start picking up lol
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Aug 10, 2010 06:00 PM
Msg. 40 of 51
it will start picking up once i can get this emulator thing to play with my keyboard
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lorkin
Joined: Aug 5, 2010
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Posted: Aug 10, 2010 09:27 PM
Msg. 41 of 51
What emulator thing are you talking about?
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Aug 10, 2010 09:34 PM
Msg. 42 of 51
The Dolphin
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lorkin
Joined: Aug 5, 2010
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Posted: Aug 10, 2010 09:52 PM
Msg. 43 of 51
Ohh! I have a modded gamecube so i don't mess with it much otherwise I'd help you out. But what exactly do you need it for?
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Aug 11, 2010 02:07 PM
Msg. 44 of 51
idk im trying to figure out how to play on it. i can load the roms but i need to find a way to configure my keyboard or something to the Dolphin
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lorkin
Joined: Aug 5, 2010
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Posted: Aug 11, 2010 02:42 PM
Msg. 45 of 51
Ah. It should be i the settings somewhere. Like maybe config or input Edited by lorkin on Aug 11, 2010 at 02:42 PM
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SeanTheLawn
Joined: Sep 4, 2007
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Posted: Aug 23, 2010 07:56 PM
Msg. 46 of 51
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Aug 23, 2010 08:10 PM
Msg. 47 of 51
Dude, those are epic! Release, please!
You could make some Halo-Poke'mon crossovers, too, like Red/Orange Elites that breath FIRE (Charizard lolz)! Or blue Grunts that shoot bubbles o' doom (Squirtle).
@Slayer: You can only wield a maximum of four weapons, so you'll have to store the rest somewhere. Maybe script the level so that when you defeat a creature, a pokeball containing it spawns at the nearest Poke' Center. Edited by Echo77 on Aug 23, 2010 at 09:16 PM
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pakar45
Joined: Sep 21, 2008
Hi
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Posted: Aug 23, 2010 11:17 PM
Msg. 48 of 51
Umm... could you make a weapon that is actually just a arm? Like, in pokemon XD, gale of darkness there was the robotic arm, that allowed you to catch shadow pokemon why not make the fp arms, kinda link up with that as a weapon?
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Aug 23, 2010 11:25 PM
Msg. 49 of 51
i havent been working on this latley since ive had no help so the project is on stand by untill i get ppl interested to helping me
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antiblood
Joined: Jul 17, 2010
Hail satan, smoke mehth
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Posted: Aug 24, 2010 04:46 AM
Msg. 50 of 51
no one cares that youre "depressed". 1/8 teens are, your no one special; as for this thing, pokemon in halo? im not against it but im not with it. will be intresting to see what happens with this.
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Aug 24, 2010 06:18 PM
Msg. 51 of 51
basicaly if you want to help your gonna need to help me figure out how to get this Dang Emulator to work! i can get it to load games but to bad it wont work with my keyboard.
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