
Zenzarxus
Joined: May 7, 2010
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Posted: Jun 15, 2010 10:45 AM
Msg. 36 of 82
Awesome! I can't wait. But I have a few questions: Will you be adding the music from the original game? Will you use the same textures and all that from MM? Will you add weapons and items from the original game?
Basically, will you add most of the assets from the original game?
Edited by Zenzarxus on Jun 15, 2010 at 10:54 AM
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SL Arbiter
Joined: Jun 15, 2009
Have i ever told you the definition of insanity?
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Posted: Jun 15, 2010 08:47 PM
Msg. 37 of 82
Quote: --- Original message by: Zenzarxus
Awesome! I can't wait. But I have a few questions: Will you be adding the music from the original game? Will you use the same textures and all that from MM? Will you add weapons and items from the original game?
Basically, will you add most of the assets from the original game?
Edited by Zenzarxus on Jun 15, 2010 at 10:54 AM 1. Yes we already have the music 2. of course 3. we dont know yet, for now were using the weapons and vehicles from hyrule
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Link
Joined: Aug 31, 2008
Link here come to town!
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Posted: Jun 25, 2010 01:56 PM
Msg. 38 of 82
More of ze updates coming soon.
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SL Arbiter
Joined: Jun 15, 2009
Have i ever told you the definition of insanity?
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Posted: Jun 29, 2010 05:13 PM
Msg. 39 of 82
the maps getting closer to pre alpha anda beta may be released soon :D cant get very detailed cuz i havent talked to my friend in a few days but when i see him again ill bring more updates
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NeiaG
Joined: May 18, 2008
Ohai Mark
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Posted: Jun 29, 2010 06:44 PM
Msg. 40 of 82
Awe good ol Majoras Mask.... I enjoy that game quite much..... Edited by NeiaG on Jun 29, 2010 at 06:48 PM
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Scorp
Joined: Apr 30, 2010
Pendelum
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Posted: Jun 29, 2010 10:45 PM
Msg. 41 of 82
i could help add the teles and spawns if u tell me where they'll be and for which teams etc.
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ptowery
Joined: Aug 28, 2007
oify
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Posted: Jun 30, 2010 01:00 AM
Msg. 42 of 82
Dennis can we have a zelda filter?
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SL Arbiter
Joined: Jun 15, 2009
Have i ever told you the definition of insanity?
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Posted: Jul 1, 2010 02:19 PM
Msg. 43 of 82
Quote: --- Original message by: Scorp i could help add the teles and spawns if u tell me where they'll be and for which teams etc. add me on xfire "slarbiter" and well see if my friend already did that, if not then u can
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Zenzarxus
Joined: May 7, 2010
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Posted: Jul 1, 2010 02:47 PM
Msg. 44 of 82
Updates? Pictures?! 
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SL Arbiter
Joined: Jun 15, 2009
Have i ever told you the definition of insanity?
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Posted: Jul 1, 2010 03:06 PM
Msg. 45 of 82
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Archangel Tyrael
Joined: Jul 1, 2010
Humanity can only be respected for so long.
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Posted: Jul 1, 2010 03:25 PM
Msg. 46 of 82
id help but i have no idea how. so it'd probably be best for me to just wait... how far is it along?
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SL Arbiter
Joined: Jun 15, 2009
Have i ever told you the definition of insanity?
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Posted: Jul 2, 2010 01:19 AM
Msg. 47 of 82
out of what i know, we just need the tags teles and spawns everything else is pretty much ready
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Scorp
Joined: Apr 30, 2010
Pendelum
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Posted: Jul 2, 2010 01:45 AM
Msg. 48 of 82
i dont have xfire and am in a completely dif time zone, and u can just put all those things in yourself, their really easy
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SL Arbiter
Joined: Jun 15, 2009
Have i ever told you the definition of insanity?
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Posted: Jul 2, 2010 01:54 AM
Msg. 49 of 82
Quote: --- Original message by: Scorp i dont have xfire and am in a completely dif time zone, and u can just put all those things in yourself, their really easy ya my friends working on it, if there arent many major glitches we can release clocktown by itself then add in termina field with more in the next release
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MrBellEnd
Joined: Jul 2, 2009
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Posted: Jul 2, 2010 08:06 AM
Msg. 50 of 82
Is this going to be a 100% map like the oot halo map? Or is it just select areas?
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Zenzarxus
Joined: May 7, 2010
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Posted: Jul 2, 2010 01:19 PM
Msg. 51 of 82
Most likely all Termina.
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SL Arbiter
Joined: Jun 15, 2009
Have i ever told you the definition of insanity?
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Posted: Jul 3, 2010 07:29 PM
Msg. 52 of 82
Quote: --- Original message by: MrBellEnd Is this going to be a 100% map like the oot halo map? Or is it just select areas? its gonna be like the land of hyrule project
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Zenzarxus
Joined: May 7, 2010
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Posted: Jul 4, 2010 02:30 AM
Msg. 53 of 82
Quote: --- Original message by: SL Arbiter its gonna be like the land of hyrule project Majora's Mask was always destined to be multiplayer, don't ya think?
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Camy415
Joined: Jun 10, 2010
I'd rather you not stalk me actually
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Posted: Jul 4, 2010 07:48 PM
Msg. 54 of 82
Yes it was. In fact now is a good time to get excited! Anywhere form a week to 2 weeks the beta/test map could be r
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Zenzarxus
Joined: May 7, 2010
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Posted: Jul 5, 2010 11:55 AM
Msg. 55 of 82
Serious?! That's awesome. Also, can we see some footage or some images of how the map looks ingame? Edited by Zenzarxus on Jul 5, 2010 at 02:51 PM
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Camy415
Joined: Jun 10, 2010
I'd rather you not stalk me actually
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Posted: Jul 6, 2010 02:40 PM
Msg. 56 of 82
Quote: --- Original message by: Zenzarxus
Serious?! That's awesome. Also, can we see some footage or some images of how the map looks ingame? Edited by Zenzarxus on Jul 5, 2010 at 02:51 PM Yeah I'll try to get some pics or videos but I have a question arbiter should I release clocktown first then combine all of them for a later version?
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SL Arbiter
Joined: Jun 15, 2009
Have i ever told you the definition of insanity?
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Posted: Jul 6, 2010 03:38 PM
Msg. 57 of 82
Quote: --- Original message by: Camy415Quote: --- Original message by: Zenzarxus
Serious?! That's awesome. Also, can we see some footage or some images of how the map looks ingame? Edited by Zenzarxus on Jul 5, 2010 at 02:51 PM Yeah I'll try to get some pics or videos but I have a question arbiter should I release clocktown first then combine all of them for a later version? ya that was the plan, we were going to release clocktown with the hotel and milk bar then later we can add in termina field and stuff
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thellt
Joined: Feb 14, 2009
chiperdilly the great 1999-2017
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Posted: Jul 7, 2010 11:57 PM
Msg. 58 of 82
thanks arby for the zelda mods! its me helti from bft! we should do some moding together. hit arkaman up sometime when hes on for me ok?
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SL Arbiter
Joined: Jun 15, 2009
Have i ever told you the definition of insanity?
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Posted: Jul 8, 2010 02:04 PM
Msg. 59 of 82
Quote: --- Original message by: thellt thanks arby for the zelda mods! its me helti from bft! we should do some moding together. hit arkaman up sometime when hes on for me ok? lol that sounded pretty weird but arkaman is taking another "break" anyways, ya we should Edited by SL Arbiter on Jul 8, 2010 at 02:05 PM
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Zenzarxus
Joined: May 7, 2010
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Posted: Jul 8, 2010 04:55 PM
Msg. 60 of 82
So when can we expect to see an update or a beta?
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Camy415
Joined: Jun 10, 2010
I'd rather you not stalk me actually
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Posted: Jul 8, 2010 07:46 PM
Msg. 61 of 82
uh oh this isn't good im expected to leave for a trip on tuesday (today is thursday) and i'll be gone for a month withought my computer.... im working faster now but my hope is low cross your fingers people
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Link2262
Joined: May 22, 2010
WARNING: Hitchhikers may be escaped convicts.
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Posted: Jul 9, 2010 12:57 AM
Msg. 62 of 82
Here's some adivce: Take your time; don't pull a quickie. If you want it to turn out right, you need to take it slow. A better map is worth waiting a month for, instead of getting a cop-out of what would've been a terrific map.
Just thought I'd share my two cents.
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SL Arbiter
Joined: Jun 15, 2009
Have i ever told you the definition of insanity?
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Posted: Jul 9, 2010 01:53 AM
Msg. 63 of 82
im too lazy to retype this so im just copying the message
camy415: Hey good and sorta kinda not really bad news I borrowed a laptop from a friend so I can work on the map for the month that i'm gone but the sorta bad news is i'll have no internet access so it might take a while to release beta Edited by SL Arbiter on Jul 11, 2010 at 03:08 PM
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Volteer55
Joined: Jul 11, 2010
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Posted: Jul 12, 2010 02:19 AM
Msg. 64 of 82
SL Arbiter when is the suspected release date for this map with high intentions?
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jul 12, 2010 02:33 AM
Msg. 65 of 82
it will be released when its done so sit back and chill for a couple days, weeks,months,years,decades who knows
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Zenzarxus
Joined: May 7, 2010
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Posted: Jul 12, 2010 04:44 AM
Msg. 66 of 82
Well, Majora's Mask came out in 2000, around 2005 I thought "Wouldn't it be so great if this game was online?", so I've actually waited a few years for this. 
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SL Arbiter
Joined: Jun 15, 2009
Have i ever told you the definition of insanity?
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Posted: Jul 12, 2010 02:35 PM
Msg. 67 of 82
we is experiencing some delays. camy is still gone or something happened...idk, if he doesnt come back by the end of this month, my friend (thellti) may take over camys part for a while. Edited by SL Arbiter on Aug 12, 2010 at 11:13 PM
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Camy415
Joined: Jun 10, 2010
I'd rather you not stalk me actually
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Posted: Aug 16, 2010 05:29 PM
Msg. 68 of 82
*sigh* came home yesterday and everything in my dropbox (what I was using to save all my halo stuff) Had been deleted so I've got nothing but the original obj file which I saved tagged luckily but sigh... Anyway I guess I can start from that but I'm depressed now.
I do however have an idea for mask weapons we can release on 1.2.
Sorry guys I guess I was retarded or something. Sigh practically from square 1 again
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anoldman
Joined: Mar 29, 2010
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Posted: Aug 16, 2010 09:35 PM
Msg. 69 of 82
Atleast it will be easy because you already did all of this stuff right?
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Camy415
Joined: Jun 10, 2010
I'd rather you not stalk me actually
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Posted: Aug 16, 2010 11:41 PM
Msg. 70 of 82
I suppose with the tagging all done that saves about 4 hours but I still have to weld all the vertices and name all the hundreds of materials and... blah blah blah. Anyway Ill try to insert extra stuff like higher graphics and if they can be ripped more places and stuff like that maybe easter eggs. I won't gurantee until I talk to arbiter but I'm hoping I've thought of a good way for mask weapons
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