
AlwinRoth
Joined: Jan 4, 2008
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Posted: Aug 13, 2009 04:29 PM
Msg. 36 of 53
Sigh, use lasers with this idea: 
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Megaguirus
Joined: Feb 26, 2009
Om nom nom
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Posted: Aug 13, 2009 04:32 PM
Msg. 37 of 53
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Aug 13, 2009 04:41 PM
Msg. 38 of 53
oh god i laughed at this^
iv always thought boarding action was a cool map. i think it would be cool if we had two ships, similar to the elephants on sandtrap but bigger, and you have teams of 8 that jump across at each other. there are energy shields that you can see though, but you cant shoot through them to prevent sniping. kind of like air buccaneers mod on unreal tournament 2004.
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Me KS
Joined: Feb 2, 2008
Desire is Reality. Xfire: jetmaster23
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Posted: Aug 13, 2009 04:48 PM
Msg. 39 of 53
Quote: --- Original message by: Gamma927 I can give it time, and wait like 2 minutes, or until you get into a tank. Then the script begins. What about when players respawn? They won't respawn in a tank. So they'll die eternally. And loading them in with scripts is not an option. It doesn't sync. The best option is what l283023 said: make all players tanks with the globals, and make the tanks destroyable. No scripts needed. I've also tried it myself in Death Island with coldsnap jets. It works. But, if you want players, then you could make players invincible when they're not in a tank, and make them vulnerable again when they are in a tank. When they get in, their shields should be restored in case an EMP knocks out the shields while they're invincible. When they get out, there should be a pause before they're invincible again so that they don't abuse that to survive.
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chuckluck
Joined: Dec 27, 2008
"It's like Democracy, but with fists..."
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Posted: Aug 13, 2009 05:52 PM
Msg. 40 of 53
Quote: --- Original message by: l283023Quote: --- Original message by: chuckluck I like idea 3... but only if the unicorn actually DEFECATES rainbows. If not, then it is.... meh. Would the rainbows hurt or heal you? EDIT: Or give you +10 magic. Edited by l283023 on Aug 13, 2009 at 02:36 PM Someone can superscript and make it smell, as well as churn out skittles through you're USB, ESATA ports, and you're anus. Quote: --- Original message by: Karrde I just started page 2, and I have absolutely nothing to contribute. Then why did u freakin post? If you have nothing to contribute then don't post at all. The world ain't gonna end if you dont' get that precious page 2 spot. Edited by chuckluck on Aug 13, 2009 at 05:57 PM
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Megaguirus
Joined: Feb 26, 2009
Om nom nom
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Posted: Aug 13, 2009 06:11 PM
Msg. 41 of 53
alien gangesters said he must start the next page or our plannet would be bombarded
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Aug 13, 2009 06:29 PM
Msg. 42 of 53
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FlyAwayNow
Joined: May 10, 2009
Triage at Dawn
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Posted: Aug 13, 2009 07:41 PM
Msg. 43 of 53
Can you build something around the philospy of time?
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FlyAwayNow
Joined: May 10, 2009
Triage at Dawn
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Posted: Aug 13, 2009 07:43 PM
Msg. 44 of 53
>Blank> Edited by FlyAwayNow on Aug 13, 2009 at 08:04 PM
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Aug 13, 2009 08:48 PM
Msg. 45 of 53
errr wrong thread? If not, then your statement is fail. Edited by AlwinRoth on Aug 13, 2009 at 08:49 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 13, 2009 09:00 PM
Msg. 46 of 53
There was a spammer, but his posts got deleted.
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Aug 14, 2009 09:38 AM
Msg. 47 of 53
Enough with the spammers thing. If you see them , tell them this : Quote: --- Original message by: DennisQuote: --- Original message by: DarkHalo003 What if the request reverts to spam? NEVER EVER under any circumstances post in response to any spam. How about boarding action with grappling hooks and cannons mounted on each side of the deck?
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Karrde
Joined: Jul 30, 2007
Power beyond containing
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Posted: Aug 14, 2009 09:59 AM
Msg. 48 of 53
What about something like a Covenant version of Boarding Action?
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Aug 14, 2009 05:19 PM
Msg. 49 of 53
Ok, so new map just got released, and it's genius. Although some cover's here and there would be nice, this map is One of the definitions to "Crazy Gameplay" http://hce.halomaps.org/index.cfm?fid=4799Thanks to Cass Now, picture instead of sniper rifles with ricochet: Spartan Lasers. Edited by AlwinRoth on Aug 14, 2009 at 05:19 PM
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Megaguirus
Joined: Feb 26, 2009
Om nom nom
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Posted: Aug 14, 2009 06:05 PM
Msg. 50 of 53
Ride around on unicorns in an indoor arena with bibles which fire magic missles/lazahs which bounce of walls and when you die your corpse explodes in a nuke. Also the announcer talks like mario.
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Aug 14, 2009 09:17 PM
Msg. 51 of 53
That's a beyond overboard, let's keep it at overboard, K?
Ideas that could be made for humor, yet still have gameplay, mostly fun gameplay. Example:
Similar to the Halo 3 narrows Forge:
You're sliding down a hill, you cant jump or climb back up simply slide down it by yourself, but at the end of the hill is a portal, which teleports you back to the top of the hill.
You spawn with random weapons Edited by AlwinRoth on Aug 14, 2009 at 09:18 PM
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vmt
Joined: Jan 29, 2008
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Posted: Aug 14, 2009 09:48 PM
Msg. 52 of 53
yah i like that roth i love that custom game :D
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Aug 15, 2009 09:37 AM
Msg. 53 of 53
Yeah, I had a 16 player lan party at my house when school ended as a way to celebrate. -We did many crazy gametypes, like narrows with the slip n slide mod, oh god. it was hell. But fun, I remember my friend getting an overkill with the laser. -and one where it was CTF, on sandtrap, with fusion coils blowing up all over the place, and if you got the flag, you run super super fast, with low gravity, but your shield's are then turned off and your damage resistance is 10%. -Then there was this ghost/warthog battle we had on sandbox, it was set in the sky, with just a flat plain, but around the place were kill balls/fusion coils/holes to shove your opponent in. And only 1 Brute Chopper spawns for the lols. -We also Played Pac-Man, it's at the bottom of sandbox, the map is a perfect replica of pacman, and it's set to oddball, so when you pick up the ball, you do no damage and turn yellow, so instead you can just run, but at the 4 corners are powerup which only the oddball carrier can jump and catch, which enables him invisibility and super speed. The ghosts were all blue and can only use grav hammers and can't jump. Fun Times ^_^ Oh and how did I not see this? Quote: --- Original message by: Donut
iv always thought boarding action was a cool map. i think it would be cool if we had two ships, similar to the elephants on sandtrap but bigger, and you have teams of 8 that jump across at each other. there are energy shields that you can see though, but you cant shoot through them to prevent sniping. kind of like air buccaneers mod on unreal tournament 2004. I had a similar thought to this, except with pirate ships, so it would be this "pirate vs ninja" thing. Edited by AlwinRoth on Aug 15, 2009 at 09:42 AM
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