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Viewing User Profile for: TenTonHammer
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Joined: Aug 16, 2014 12:21 PM
Last Post: Oct 25, 2014 01:59 PM
Last Visit: Oct 31, 2014 09:20 AM
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Occupation: Med School
Interests: living life
Your Age: 22
What Games do you play: Halo, TF2, dawn of war, planet side 2 , dragon age, skyrim, DOTA 2
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TenTonHammer has contributed to 16 posts out of 465278 total posts (0.00%) in 3,079 days (.01 posts per day).

20 Most recent posts:
Halo CE General Discussion » CMT RETURNS! New project and team details inside! Oct 25, 2014 01:59 PM (Total replies: 12124)

can some one please post a youtube video? i missed the stream


i think i remember once mentioned that once the flood are revealed the covenant will have some enemies that use flamethrower like weapons?

was that cut?

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Oct 9, 2014 07:16 PM (Total replies: 12124)

pardon me as my knowledge of the halo ce engine is limited but the engine isnt able to support more than 2 grenade types? frag and plasma and the we had the alt-fire from the brg?

will there be 3 throwable grenades or will this be the the "savage" covenant weapon that replaces plasma grenades in the latter half of the game

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Oct 9, 2014 10:32 AM (Total replies: 12124)

i have to ask, in the release trailer; what are those green grenades? did you recolor the plasma grenades from blue to green?


Quote: --- Original message by: biernacki90
I going to take a wild guess that spv3 will not be released on time.


2 years since CMT map, i walk through the empty streets trying to think of something else but my path always leads halomaps.

i stare at the screen for hours and try to summon masterz1337. i play lumoria but it is no good. i flame bungie on destiny and try to resist the nazi mods but it is all meaningless. the end is near. i then usually play some old a30 and cry myself to sleep.

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Sep 17, 2014 09:31 AM (Total replies: 12124)

its going to be intresting for the latter halfs of the project with flood to see how you make them a bigger threat to the covenant, ive always felt that in open sections like 2 betrayals the flood get their asses handed to them espically near the end of the map where the covenant would rip through the flood with vehicles and shades and any time you give the flood rockets they just end up killing them selves cause they cant aim to save their laves


is the sparrowhawk v banshees fight at the end of spv2 b30 still in?


so if there are no "unique" brute centric weapons? what makes the brutes as a whole unique enemies?

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Aug 21, 2014 10:20 AM (Total replies: 12124)

does the uui disable console? i installed the version just released and now i cant open my console with the ` key

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Aug 18, 2014 08:29 PM (Total replies: 12124)

im not on the up and up about halo ce so tell me if what i remember is wrong;

i think i remember reading that spv3 needs your halo ce to be on version 1.09, but inorder to play multiplayer you need version 1.10? cause thats why when i reinstalled ce i only downloaded 1.09

Halo CE General Discussion » CE3 Fun Time Game Night! 8/30-31 Aug 18, 2014 12:12 PM (Total replies: 30)

would that be patch 1.10? ive only updated my game to 1.09 as i heard that thats the version that CMTs sp maps will work on

Halo CE General Discussion » CE3 Fun Time Game Night! 8/30-31 Aug 18, 2014 09:52 AM (Total replies: 30)

hello sorry for the bit off topic question

ive been gone from halo ce for a long time; last i heard halo ces multiplayer died cause game spy arcade stopped support? if one ones to play multiplayer what do you do now?

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Aug 17, 2014 03:45 PM (Total replies: 12124)

do they posses unique weapons like a grav hammer? (i dont think there has ever been an ai using grav hammers)

or atleast FRG's like H3 war chieftains?

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Aug 17, 2014 01:56 PM (Total replies: 12124)

so there are no longer any brute chieftain ranks?

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Aug 16, 2014 12:31 PM (Total replies: 12124)

Just out of curiosity; i dont know if this was ever mentioned or not but out of all the levels why did you pick B30 to do the evolved level instead of say... AoTC? Is it because the silent cartographer is an "iconic" halo level?


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