| Joined: |
Jun 12, 2011 09:09 PM |
| Last Post: |
Jun 12, 2011 10:16 PM |
| Last Visit: |
Jun 13, 2011 11:21 PM |
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Florida |
| Occupation: |
Modder |
| Interests: |
Video Games |
| Your Age: |
14 |
| What Games do you play: |
Halo, Star Wars, Call of Duty |
| Avatar: |
I hate sticky key popups while playing games...
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Sgt Catastrophe has contributed to 3 posts out of 465278 total posts
(0.00%) in 4,240 days (0.00 posts per day).
20 Most recent posts:
When I try to export with TheGhost's .ASS exporter, I get this error:
--No ""get"" function for undefined
I cannot figure out how to fix this.
When I attempt to compile in tool, I get these error messages:
-- mylevel.ass processing enviroment geometry... couldn't read mesh definition triangles count: unexpected end of file during parse couldn't parse definition #1 couldn't parse file 'e:\mygames\halo 2 map editor\data\scenarios\multi\mylevel\structure\mylevel.ass' ### ERROR structure import pipeline failed for scenarios\multi\mylevel\mylevel Press any key to continue. . . Edited by Sgt Catastrophe on Jun 12, 2011 at 11:21 PM
.ass is a type of file that H2 tool uses to make a .scenario file. But I have so much trouble with it ._.
Alright, I'm having so much trouble with the .ASS exporter TheGhost made...I have tried both Editable Mesh and Editable Poly and I cant seem to get a clean export or a clean compile. I get errors for both the script and H2 Tool. Can anyone help? I am using 3DS Max 2010. Edited by Sgt Catastrophe on Jun 12, 2011 at 09:16 PM Edited by Sgt Catastrophe on Jun 12, 2011 at 09:17 PM
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