
BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Oct 18, 2009 06:32 PM
Msg. 2451 of 2972
Quote: --- Original message by: Vern125 So has this been done before? If so, why the hell are people complaining about can't adding certain things to the map like dual wielding and stuff? scripts nor OS is magic pixie powder, it's still not possible. and no, cache file size limit is not a problem as far as i know, i have never ever had a problem compiling it, no side effects. unless we have another reason, like new features that are benefitting SP gameplay, we don't use it. most of the features of OS focus on MP.
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Oct 18, 2009 06:50 PM
Msg. 2452 of 2972
We can modify gravity with OS.
And Korn did do somethings for SP... I just need to figure what it was that he did, exactly. Edited by Dwood on Oct 18, 2009 at 06:50 PM
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Oct 18, 2009 06:58 PM
Msg. 2453 of 2972
Quote: --- Original message by: Dwood
We can modify gravity with OS.
And Korn did do somethings for SP... I just need to figure what it was that he did, exactly. Edited by Dwood on Oct 18, 2009 at 06:50 PM We could already do that without OS, that command was used to see if your OS plugin worked ingame.... and we wouldnt need it for this campaign would we the only SP part i know of, is that kornmann added a support for more entries in the UI for campaign levels, but since we're not making an UI it's not of our concern.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 18, 2009 07:05 PM
Msg. 2454 of 2972
You may never have had tagspace problems, but size is an issue. Uploading 10 200 MB files is hardly appealing to me, and probably not appealing to you either.
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Oct 18, 2009 07:06 PM
Msg. 2455 of 2972
Quote: --- Original message by: BeachParty clan
We could already do that without OS, that command was used to see if your OS plugin worked ingame....
Oh? Didn't know that. You'll have to show me some time perhaps. Quote: --- Original message by: BeachParty clan and we wouldnt need it for this campaign would we
Think about it. @Gamma, That's what I was getting at with Lone, too. Edited by Dwood on Oct 18, 2009 at 07:08 PM
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: Oct 19, 2009 02:20 PM
Msg. 2456 of 2972
Quote: --- Original message by: Gamma927 You may never have had tagspace problems, but size is an issue. Uploading 10 200 MB files is hardly appealing to me, and probably not appealing to you either. Theres something called 'Leaving it upload by itself'. You don't need to stare at the screen to make it work, you can just go off and do something else, I.e: What I plan to do. Anyway, like I've said a thousand times, in which no body seems to be listening, (no surprise there), we haven't had any tag space problems so far, when we do, then yes, OS will be reconsidered. E1: The only vague interest I have in OS is the Tag space increase, and the new scripting variables I heard someone talking about. Also, I agree with BP, we don't need a gravity modified enviroment, yet. Anyway, to the discussion of the new unit, I figure its time to give the community a bit of a hint, because all answers so far weren't what I was hoping for. Hint: "We should have brought weapons to burn these bodies" - Random Elite in H2. Edited by Lone Warrior on Oct 19, 2009 at 02:23 PM
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SwordMa5ster
Joined: Jul 13, 2009
Come get some!!!
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Posted: Oct 19, 2009 03:30 PM
Msg. 2457 of 2972
uh . . . . I'm gonna say Elites with flamethrowers.
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Auxor
Joined: Sep 5, 2008
Ever drunk Baileys out of a shoe?
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Posted: Oct 19, 2009 03:56 PM
Msg. 2458 of 2972
The Elite Cremator! An Elite wielding a disintegrating plasma weapon than burns surfaces and destroys Flood biomatter.
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: Oct 19, 2009 04:56 PM
Msg. 2459 of 2972
Quote: --- Original message by: Auxor The Elite Cremator! An Elite wielding a disintegrating plasma weapon than burns surfaces and destroys Flood biomatter. Incinerator Troops are their name, and burning you alive is their game. Yes, Elites, and one more unit will have said Plasma Throwers equipped. But I'm not mentioning them, as some things are should be kept secret until release.
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POQBrute
Joined: Jul 3, 2009
Bruteslayer
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Posted: Oct 19, 2009 08:03 PM
Msg. 2460 of 2972
@ Lone
Dude that is awesome!! sounds like a really great addition.. man now i want this map to be out now =]
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 19, 2009 08:04 PM
Msg. 2461 of 2972
Guess I should do animations sometime...
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MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Oct 19, 2009 08:07 PM
Msg. 2462 of 2972
btw, are the weapons stock or custom, custom ftw
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 19, 2009 08:12 PM
Msg. 2463 of 2972
They're all stock. All stock bitmaps, all stock animations, all stock models, as I'm totally redoing animations for things that totally aren't the weapons in this mod...
Also, by custom, does that mean we can't use the h3b weapons? Oh darn...
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MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Oct 19, 2009 08:14 PM
Msg. 2464 of 2972
wow, no shock there..................
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POQBrute
Joined: Jul 3, 2009
Bruteslayer
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Posted: Oct 19, 2009 10:48 PM
Msg. 2465 of 2972
Maybe no shock but still pretty pimp...
and so off topic this thread has almost 48,000 views.. that is alot
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Venom1660
Joined: Jan 16, 2009
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Posted: Oct 20, 2009 12:53 PM
Msg. 2466 of 2972
just out of curiosity why does no one support the idea of permanent 3rd person mode? It would sure be cool for a Covenant campaign, if done right. It would be cool in this, too. Edited by Venom1660 on Oct 20, 2009 at 12:56 PM
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halo3n00b
Joined: Dec 8, 2008
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Posted: Oct 20, 2009 01:45 PM
Msg. 2467 of 2972
Quote: --- Original message by: Gamma927 Guess I should do animations sometime... gtfo my turf >:C
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 20, 2009 07:23 PM
Msg. 2468 of 2972
Quote: --- Original message by: halo3n00bQuote: --- Original message by: Gamma927 Guess I should do animations sometime... gtfo my turf >:C Dibs on pistol :smug:
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Oct 20, 2009 07:52 PM
Msg. 2469 of 2972
Don't worry POQ. I'll give you a beta.
When Everyone else gets one.
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 20, 2009 08:02 PM
Msg. 2470 of 2972
Quote: --- Original message by: Dwood Don't worry POQ. I'll give you a beta.
When Everyone else gets one. Edited by Advancebo on Oct 20, 2009 at 09:21 PM
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POQBrute
Joined: Jul 3, 2009
Bruteslayer
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Posted: Oct 20, 2009 10:02 PM
Msg. 2471 of 2972
Haha Ight Dwood That's straight
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halo3n00b
Joined: Dec 8, 2008
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Posted: Oct 20, 2009 11:06 PM
Msg. 2472 of 2972
Quote: --- Original message by: Gamma927Quote: --- Original message by: halo3n00bQuote: --- Original message by: Gamma927 Guess I should do animations sometime... gtfo my turf >:C Dibs on pistol :smug: fack >:C
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JLtheking
Joined: Mar 4, 2009
imma
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Posted: Oct 21, 2009 02:17 AM
Msg. 2473 of 2972
Quote: --- Original message by: Dwood Don't worry POQ. I'll give you a beta.
When Everyone else gets one. Exactly. So stay true to your word and send the entire community betas. >:P
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Oct 21, 2009 07:02 AM
Msg. 2474 of 2972
Quote: --- Original message by: JLthekingQuote: --- Original message by: Dwood Don't worry POQ. I'll give you a beta.
When Everyone else gets one. Exactly. So stay true to your word and send the entire community betas. >:P There won't be a beta in a longshot, we're still in alpha stages. Quote: --- Original message by: Vern125Quote: --- Original message by: Venom1660
just out of curiosity why does no one support the idea of permanent 3rd person mode? It would sure be cool for a Covenant campaign, if done right. It would be cool in this, too. Edited by Venom1660 on Oct 20, 2009 at 12:56 PM Not possible, not unless you use Dev mod and go through the commands to make it 3rd person view. Otherwise, theres no possible way to make it a permanent view without Dev mod. Edited by Vern125 on Oct 20, 2009 at 06:05 PM Get your facts straight, it's possible with simple modding.
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POQBrute
Joined: Jul 3, 2009
Bruteslayer
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Posted: Oct 21, 2009 08:16 AM
Msg. 2475 of 2972
No beta in a longshot, eh, i can wait for it, it looks good enough..
2 questions remain?
1. what about the old version in the video? still have that one? lol
2. what commands on dev makes it 3rd person?
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Venom1660
Joined: Jan 16, 2009
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Posted: Oct 21, 2009 01:36 PM
Msg. 2476 of 2972
so it is possible? awesome.
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Oct 21, 2009 01:41 PM
Msg. 2477 of 2972
Quote: --- Original message by: Venom1660 so it is possible? awesome. Open Sauce makes it possible by map settings I believe.
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Oct 21, 2009 02:05 PM
Msg. 2478 of 2972
Quote: --- Original message by: DwoodQuote: --- Original message by: Venom1660 so it is possible? awesome. Open Sauce makes it possible by map settings I believe. I meant without OS ofcourse.... OS makes things easier, not suddenly possible lol
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: Oct 21, 2009 03:42 PM
Msg. 2479 of 2972
Quote: --- Original message by: POQBrute No beta in a longshot, eh, i can wait for it, it looks good enough..
2 questions remain?
1. what about the old version in the video? still have that one? lol
2. what commands on dev makes it 3rd person? 1) You're not gonna want to play any of the old versions, trust me. They're not used anymore for a reason.. 2) I don't think there is a dev command, and that you need to download an app for it.
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POQBrute
Joined: Jul 3, 2009
Bruteslayer
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Posted: Oct 21, 2009 06:18 PM
Msg. 2480 of 2972
1. hahah alright 2. D'oh... the search begins
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MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Oct 22, 2009 12:46 PM
Msg. 2481 of 2972
ok, so NO Open Sauce, and NO protection
ANYWAY, back on topic, we haven't seen the HUD for a wile, how is that comin?
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FlyAwayNow
Joined: May 10, 2009
Triage at Dawn
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Posted: Oct 22, 2009 02:39 PM
Msg. 2482 of 2972
No open suace and No protection? What does that exactley spell?
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: Oct 22, 2009 02:42 PM
Msg. 2483 of 2972
Quote: --- Original message by: FlyAwayNow No open suace and No protection? What does that exactley spell? Bigger file size, access to our tags.
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Oct 22, 2009 04:07 PM
Msg. 2484 of 2972
Actually OS doesn't protect model files.
Just the bitmaps loool.
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MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Oct 22, 2009 07:24 PM
Msg. 2485 of 2972
lol, wouldn't matter because everything is stock
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