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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Vehicles - Works in Process thread [WIP]

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Author Topic: Vehicles - Works in Process thread [WIP] (4332 messages, Page 12 of 124)
Moderators: Dennis

Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Feb 18, 2009 08:07 PM    Msg. 386 of 4332       
Quote: --- Original message by: Advancebo
Hoplite test
http://www.xfire.com/video/77477/

Looks awesome.


electricSquid
Joined: Sep 17, 2008

Get ready for some chocolate pain...


Posted: Feb 21, 2009 06:28 AM    Msg. 387 of 4332       
Is is possible (or even worth it) to have some kind of tripod vehicle? Like those tripods from War of the Worlds? I wanted to make one, but I'm stuck when it comes to legs. I don't know how hard simple tentacles would be to rig, and I'm not sure what kind of mechanical joints would look good in a non-tentacle leg. (I was going for the non-tentacle legs) Hell, I don't even know how it would walk, but does anyone have any suggestions?


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Feb 21, 2009 11:08 AM    Msg. 388 of 4332       
the tripods from EE3 would be really good...


MissingSpartan7
Joined: Feb 19, 2009

I abandoned this forum a long time ago...


Posted: Feb 22, 2009 05:02 AM    Msg. 389 of 4332       
i hate to complain 'bout the shadow, but..

-bad 3p weapon anims for MC
-seats are connected to roof
-doesn't ride on "wings"
-gun turret is literally top of h1 shade
-and maybe a little too shiny
Edited by MissingSpartan7 on Feb 22, 2009 at 05:03 AM


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Feb 22, 2009 05:24 AM    Msg. 390 of 4332       
http://www.xfire.com/video/7e35b/



I'll probably be getting rid of the red lens flare.

Reticle is Bo's.


Exception
Joined: Jul 9, 2008

Been So So long since I have been on this Forum


Posted: Feb 22, 2009 05:25 AM    Msg. 391 of 4332       
THAT LOOKS LEET


Bokito
Joined: Oct 31, 2007

Playing ODST since 09-21-09


Posted: Feb 22, 2009 07:31 AM    Msg. 392 of 4332       
The AA guns look kinda... bad to me. Not really detailed or something.


Bokito
Joined: Oct 31, 2007

Playing ODST since 09-21-09


Posted: Feb 22, 2009 09:24 AM    Msg. 393 of 4332       
Halo 3 Pelican ftw.


jacknme
Joined: Aug 29, 2008

If you see this, you must be in an old topic


Posted: Feb 22, 2009 09:27 AM    Msg. 394 of 4332       
Damn Bokito beat me to it :P
Yeah, i think its a Pelican too
EDIT:hunter beat me to it too..
Edited by jacknme on Feb 22, 2009 at 09:27 AM


Advancebo
Joined: Jan 14, 2008


Posted: Feb 22, 2009 11:28 AM    Msg. 395 of 4332       
Quote: --- Original message by: Mythril
http://www.xfire.com/video/7e35b/



I'll probably be getting rid of the red lens flare.

Reticle is Bo's.


Its meh,

Not entirely accurate in term of model and textures.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Feb 22, 2009 03:04 PM    Msg. 396 of 4332       
To Hunter: Vulture or Pelican.

To Mythril: Please get rid of those lens flares. And also allow the elites to actually get inside the wraith. :P


Advancebo
Joined: Jan 14, 2008


Posted: Feb 22, 2009 03:10 PM    Msg. 397 of 4332       
Quote: --- Original message by: DarkHalo003
To Hunter: Vulture or Pelican.


He models Halo 3, not Halo wars


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Feb 22, 2009 04:18 PM    Msg. 398 of 4332       
Quote: --- Original message by: OHunterO
Pelican. Although Vulture can be future project. :P

It could be like the mythos of the sky, but not as noob-like and a lot better.lol.


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Feb 23, 2009 01:17 AM    Msg. 399 of 4332       
Quote: --- Original message by: DarkHalo003
To Hunter: Vulture or Pelican.

To Mythril: Please get rid of those lens flares. And also allow the elites to actually get inside the wraith. :P


Change the driver seat to W-driver instead of GW-Gunner or something like that.


Advancebo
Joined: Jan 14, 2008


Posted: Feb 23, 2009 07:12 PM    Msg. 400 of 4332       
Dont worry DarkHalo:

Texture by CLS Grunt
Unwrap by Advancebo
Lights by Advancebo




All I have to do now is edit the skin a little, animate the Wraith, tags, and then its released.
Edited by Advancebo on Feb 23, 2009 at 07:12 PM


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Feb 23, 2009 07:24 PM    Msg. 401 of 4332       
Metal of the forerunners looks WAY too cartoony.


DEEhunter
Joined: Dec 16, 2006


Posted: Feb 23, 2009 09:01 PM    Msg. 402 of 4332       
That is my unwrap. Why the hell are you taking credit for it?


Advancebo
Joined: Jan 14, 2008


Posted: Feb 23, 2009 09:13 PM    Msg. 403 of 4332       
Quote: --- Original message by: DEEhunter
That is my unwrap. Why the hell are you taking credit for it?


wtf are you talking about, I re unwrapped it so I could practice.

See:



I deleted yours because I couldnt work with the unwrap.


DEEhunter
Joined: Dec 16, 2006


Posted: Feb 23, 2009 09:29 PM    Msg. 404 of 4332       
I did unwrap it. And you know it. This problem is being discussed at modacity.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Feb 23, 2009 09:39 PM    Msg. 405 of 4332       
inb4thatskinsucks

it was my first skin ever so please stfu


Advancebo
Joined: Jan 14, 2008


Posted: Feb 23, 2009 10:20 PM    Msg. 406 of 4332       


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Feb 23, 2009 11:53 PM    Msg. 407 of 4332       
Quote: --- Original message by: CLS_GRUNT
inb4thatskinsucks

it was my first skin ever so please stfu


thatskinsucks

That texture looks, besides the lines, washed out. (and just downright depressing)


MissingSpartan7
Joined: Feb 19, 2009

I abandoned this forum a long time ago...


Posted: Feb 24, 2009 02:35 AM    Msg. 408 of 4332       
the enter/exit anims are really good, but i don't like how the gun unfolds
...but that's just my opinion
anyway, well done


Advancebo
Joined: Jan 14, 2008


Posted: Feb 24, 2009 08:16 AM    Msg. 409 of 4332       
Quote: --- Original message by: MissingSpartan7
the enter/exit anims are really good, but i don't like how the gun unfolds
...but that's just my opinion
anyway, well done


lol, thats how it works in Halo 3


lil_bankhead
Joined: Dec 12, 2008

What you look'n at huh? I'll bit ya!


Posted: Feb 24, 2009 10:17 AM    Msg. 410 of 4332       
I like the AA-Wraith model and the texture...ummm how do I say this...it not my style, try red it'll be better(hopefully). And the 2 gun thingy that shoot homing rod on top of the AA umm I think it a lil too big correct me if i'm wrong


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Feb 24, 2009 12:33 PM    Msg. 411 of 4332       
In the exit anim, is the gun supposed to go through solid wraith armor : |.


black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Feb 24, 2009 12:40 PM    Msg. 412 of 4332       
Quote: --- Original message by: Lone Warrior
In the exit anim, is the gun supposed to go through solid wraith armor : |.


it does the same in enter anim.


Advancebo
Joined: Jan 14, 2008


Posted: Feb 24, 2009 04:53 PM    Msg. 413 of 4332       
Quote: --- Original message by: Lone Warrior
In the exit anim, is the gun supposed to go through solid wraith armor : |.


Yah


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Feb 24, 2009 05:05 PM    Msg. 414 of 4332       
Make sure the elites can get in the Wraith this time too. :V:


MissingSpartan7
Joined: Feb 19, 2009

I abandoned this forum a long time ago...


Posted: Feb 25, 2009 12:43 AM    Msg. 415 of 4332       
does it have seperate triggers?
cos both guns were firing seperatly..


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Feb 25, 2009 01:27 AM    Msg. 416 of 4332       
?
It has a primary trigger 1, 2, 3 and 4.


MissingSpartan7
Joined: Feb 19, 2009

I abandoned this forum a long time ago...


Posted: Feb 25, 2009 02:36 AM    Msg. 417 of 4332       
how does that work?
it has to have primary/secondary trigger nodes and needs dual triggers set up in guerilla
correct?


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Feb 25, 2009 02:44 AM    Msg. 418 of 4332       
it only has one trigger...


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Feb 25, 2009 04:38 AM    Msg. 419 of 4332       
One trigger.

It spawns a invisible and no damage projectile for the sake of AIs not exceptioning.

In the firing effects, I have effects that spawn on the primary trigger 1, 2, 3 and 4 markers. In the effect, the projectile is spawned.


Advancebo
Joined: Jan 14, 2008


Posted: Feb 25, 2009 07:02 AM    Msg. 420 of 4332       
I has all 6 firing on mines, alternating.

 
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