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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Bipeds - Work in Process thread [WIP]

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Author Topic: Bipeds - Work in Process thread [WIP] (6707 messages, Page 58 of 192)
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Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jul 16, 2010 09:29 AM    Msg. 1996 of 6707       
Quote: --- Original message by: l283023

I got bored of the infected.

http://screenshot.xfire.com/s/101002753-4.jpg
http://screenshot.xfire.com/s/101002756-3.jpg

All I got to do is fix up some more animations, make a huge plasma pistol and/or rifle, and make a new collision model.
Edited by l283023 on Jul 16, 2010 at 05:36 AM


giant grunts? EPIC
Edited by Delicon20 on Jul 16, 2010 at 09:30 AM


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jul 16, 2010 10:46 AM    Msg. 1997 of 6707       
:O

It looks just a bit low-res, but I like the fake bumping (if that's what it is) on this. Couple it with those latest shaders you had on the Spartan before that I nagged you to use, it could turn out pretty nice looking.


Advancebo
Joined: Jan 14, 2008


Posted: Jul 16, 2010 02:29 PM    Msg. 1998 of 6707       
Put fuel rod guns attached to their back.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jul 16, 2010 06:48 PM    Msg. 1999 of 6707       
Dino-Grunt.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jul 16, 2010 07:07 PM    Msg. 2000 of 6707       
Quote: --- Original message by: l283023
Ehh. Higuy says I should make them 3 to 3.5 times bigger than the original grunt. At the moment, they are only 2.25 times larger. He says I should make it so they look down upon Masterchief. I agree, but I don't feel like redoing the animations and collision.

What do you guys think I should do? Keep them how they are and continue working, or redo everything but get a better product.


it's fine as it is


StatutoryTrOy
Joined: Jul 6, 2010

Go Army Beat Navy!


Posted: Jul 16, 2010 07:42 PM    Msg. 2001 of 6707       
quite frankly I'm surprised nobody has made an iron man biped


doompig444
Joined: Mar 22, 2010

Mornië alantië


Posted: Jul 16, 2010 07:54 PM    Msg. 2002 of 6707       
Quote: --- Original message by: StatutoryTrOy
quite frankly I'm surprised nobody has made an iron man biped


tell that to hdoanut


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Jul 17, 2010 07:07 AM    Msg. 2003 of 6707       
Make the grunts huge and make it a boss or something. =)


Zenzarxus
Joined: May 7, 2010


Posted: Jul 17, 2010 07:59 AM    Msg. 2004 of 6707       
Quote: --- Original message by: doompig444
Quote: --- Original message by: StatutoryTrOy
quite frankly I'm surprised nobody has made an iron man biped


tell that to hdoanut

*sends doan a pm*
i no moar den u think

Edited by Zenzarxus on Jul 17, 2010 at 08:01 AM


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Jul 18, 2010 02:56 AM    Msg. 2005 of 6707       
Quote: --- Original message by: Zenzarxus

Quote: --- Original message by: doompig444
Quote: --- Original message by: StatutoryTrOy
quite frankly I'm surprised nobody has made an iron man biped


tell that to hdoanut

*sends doan a pm*
i no moar den u think

Edited by Zenzarxus on Jul 17, 2010 at 08:01 AM


*sends doan im on msn*msn sucks

i no more den u
Edited by Invader Veex on Jul 18, 2010 at 03:04 AM


Spartan_094
Joined: Jan 8, 2008


Posted: Jul 19, 2010 11:34 AM    Msg. 2006 of 6707       
Thanks dsali for helping me with fixing my shaders a ton, thanks bud


And since you know I use the cobalt color a lot, heres some other colors.



Very vibrant.


KappaLocust
Joined: Nov 28, 2009

Not MattDratt


Posted: Jul 19, 2010 11:36 AM    Msg. 2007 of 6707       
looks smexy


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Jul 19, 2010 11:59 AM    Msg. 2008 of 6707       
release date? :o


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Jul 19, 2010 12:41 PM    Msg. 2009 of 6707       
Quote: --- Original message by: Newbkilla
release date? :o

2552


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jul 19, 2010 12:55 PM    Msg. 2010 of 6707       
Quote: --- Original message by: 032 Mendicant Bias
Quote: --- Original message by: Newbkilla
release date? :o

2552


time to get mai time machine cuz ima get thar 1st


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Jul 19, 2010 01:37 PM    Msg. 2011 of 6707       
Quote: --- Original message by: Spartan_094
Thanks dsali for helping me with fixing my shaders a ton, thanks bud
http://screenshot.xfire.com/s/101159078-4.jpg

And since you know I use the cobalt color a lot, heres some other colors.
http://screenshot.xfire.com/s/101159675-4.jpg
http://screenshot.xfire.com/s/101159685-4.jpg

Very vibrant.


Liked at first, then noticed it was too vibrant.


Zenzarxus
Joined: May 7, 2010


Posted: Jul 19, 2010 01:38 PM    Msg. 2012 of 6707       
Quote: --- Original message by: Invader Veex
*sends doan im on msn*msn sucks

i no more den u
Edited by Invader Veex on Jul 18, 2010 at 03:04 AM

i wish i new moar den u
Edited by Zenzarxus on Jul 19, 2010 at 01:39 PM


Spartan_094
Joined: Jan 8, 2008


Posted: Jul 19, 2010 03:15 PM    Msg. 2013 of 6707       
Quote: --- Original message by: Invader Veex
Liked at first, then noticed it was too vibrant.

Time to lighten the multi.


iHalo
Joined: Dec 5, 2009

Modeling ::Royal Carribean's Oasis of the Seas::


Posted: Jul 19, 2010 03:29 PM    Msg. 2014 of 6707       
Finally Spartan, your best yet imo, It looks fantastic. I wish I modded CE again, but my tag set is beyond screwed up )= and it's a hot mess of 27gb


Spartan_094
Joined: Jan 8, 2008


Posted: Jul 19, 2010 04:14 PM    Msg. 2015 of 6707       
Thank dsali for helping me with the shaders :P


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jul 19, 2010 10:31 PM    Msg. 2016 of 6707       
Too vibrant and grainy, but otherwise great job.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jul 19, 2010 10:38 PM    Msg. 2017 of 6707       
there perfect spartan..

im still waiting for higuy or dee to say ewww sali made it... it sucks :P


Slap Happy
Joined: Feb 2, 2009

Life ain't fair, buy a helmet.


Posted: Jul 19, 2010 10:53 PM    Msg. 2018 of 6707       
the red and green . . . love it. No duct tape??!!!!!!! pffft. Nice tho. Reminds me of Christmas for some reason . . .

Would really like an iron man biped tho . . .
Edited by Slap Happy on Jul 19, 2010 at 10:55 PM


Spartan_094
Joined: Jan 8, 2008


Posted: Jul 19, 2010 10:59 PM    Msg. 2019 of 6707       
Quote: --- Original message by: Hydrogen
there perfect spartan..

im still waiting for higuy or dee to say ewww sali made it... it sucks :P

I'm pretty sure higuy is happy it does not look like plastic anymore.

But still I'll keep up a backup multi just in-case when I try not to make it that vibrant with all those scratches and dents you know?

Quote: --- Original message by: Slap Happy
Reminds me of Christmas for some reason . . .

you got me :P
Edited by Spartan_094 on Jul 19, 2010 at 11:02 PM


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jul 19, 2010 11:18 PM    Msg. 2020 of 6707       
Quote: --- Original message by: Spartan_094

Quote: --- Original message by: Hydrogen
there perfect spartan..

im still waiting for higuy or dee to say ewww sali made it... it sucks :P

I'm pretty sure higuy is happy it does not look like plastic anymore.

But still I'll keep up a backup multi just in-case when I try not to make it that vibrant with all those scratches and dents you know?

Quote: --- Original message by: Slap Happy
Reminds me of Christmas for some reason . . .

you got me :P
Edited by Spartan_094 on Jul 19, 2010 at 11:02 PM


I think it was better like that, looked more three dimensional


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Jul 19, 2010 11:39 PM    Msg. 2021 of 6707       
amazing. they should be used for sandtrap v2


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Jul 20, 2010 12:03 AM    Msg. 2022 of 6707       
Or they should be released....


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Jul 20, 2010 12:04 AM    Msg. 2023 of 6707       
agreed
Edited by Sergeant 1337 on Jul 20, 2010 at 12:04 AM


Spartan_094
Joined: Jan 8, 2008


Posted: Jul 20, 2010 12:07 AM    Msg. 2024 of 6707       
It's being used in sandtrap v2 and will be released soon. So don't worry.
Edited by Spartan_094 on Jul 20, 2010 at 12:08 AM


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Jul 20, 2010 12:10 AM    Msg. 2025 of 6707       
Yay. I <3 spartan


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jul 20, 2010 12:31 AM    Msg. 2026 of 6707       
Quote: --- Original message by: Spartan_094

It's being used in sandtrap v2 and will be released soon. So don't worry.
Edited by Spartan_094 on Jul 20, 2010 at 12:08 AM


could you make an sp version?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 20, 2010 12:54 AM    Msg. 2027 of 6707       
SP version = using SP color values in biped.


Spartan_094
Joined: Jan 8, 2008


Posted: Jul 20, 2010 01:47 AM    Msg. 2028 of 6707       
Quote: --- Original message by: Gamma927
SP version = using SP color values in biped.


I know gamma heh.

Fp arms go!




Focusing mostly on the metal, thou it's being a pain to shine correctly >_>


Shade117 pro
Joined: Jul 2, 2009

Yeah bro (xfire: blue117pro) I can make cubemaps


Posted: Jul 20, 2010 03:53 AM    Msg. 2029 of 6707       
not for me its not! :D


pakar45
Joined: Sep 21, 2008

Hi


Posted: Jul 20, 2010 04:02 AM    Msg. 2030 of 6707       
Looks amazing spartan! I love your biped tags, there amazing!

 
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